Post by Arctic on Apr 24, 2008 8:25:43 GMT 7
The money system in Counter-Strike has always been something many players struggle to fully grasp. Several gamers stay content with the general knowledge they have of the subject it and leave it at that.
I will start with the basis of the monetary system and show the exact amounts of money awarded (by round) for each of the possible outcomes.
Here's the table
CT win by Timeout - $3250
CT win by Eliminated all the T's - $3250
CT win by defused C4 - $3250
CT lose by All CT's Killed - $1400
CT lose by Bomb Exploded - $1400
T win by Bomb Exploded - $3500
T win by Eliminated all the CT's - $3250
T lose by C4 defused - $2200
T lose by All T's Killed(Without planting C4) - $1400
T lose by Timeout - $1400 ($0 for the survived T's)
By losing Handgun round of CT's.The team will be facing 2 rounds of ECO rounds problem.
This is the system of CT's handgun round - 3rd round if they had fail to win their handgun round.
(The table below does not stats with $300 when a player kill an enemy)
1st Round.
$800 - $300(HE GRENADE) - $200(Flashbangx1) - $200(Defuse Kit)
= $100
2nd Round.
$100(From previous round) + $1400 (CT losing round fund) = $1500
$1500 - $300 (HE GRENADE) = $1200
3rd Round.
$1200(From previous round) + $1400 (CT losing round fund) = $2700
$2700 - $300(HE GRENADE) = $2300
4th Round.
$2300 + $1400 = $3700
(Enuf to buy up Famas+2 clips AMMO/Armor/HE GRENADE/FlashBangx1)
By losing the 3rd round again,CT's will still struggle for money by 5th round if they lose the 4th round.Problem that CT's facing all the time is on the 5th round,in this case the team had to play more alert n unfair situation for 4 rounds.
Well,as far as I know there's many teams at here failed to manage their 5th round money system if losing the previous 4 rounds.Even if there's a player had a good frags in 5th round,the team still cannot manage the money system to buy up in 5th round.
In this case,what are your opinion?
(*Sorry for my lousy english)
I will start with the basis of the monetary system and show the exact amounts of money awarded (by round) for each of the possible outcomes.
Here's the table
CT win by Timeout - $3250
CT win by Eliminated all the T's - $3250
CT win by defused C4 - $3250
CT lose by All CT's Killed - $1400
CT lose by Bomb Exploded - $1400
T win by Bomb Exploded - $3500
T win by Eliminated all the CT's - $3250
T lose by C4 defused - $2200
T lose by All T's Killed(Without planting C4) - $1400
T lose by Timeout - $1400 ($0 for the survived T's)
By losing Handgun round of CT's.The team will be facing 2 rounds of ECO rounds problem.
This is the system of CT's handgun round - 3rd round if they had fail to win their handgun round.
(The table below does not stats with $300 when a player kill an enemy)
1st Round.
$800 - $300(HE GRENADE) - $200(Flashbangx1) - $200(Defuse Kit)
= $100
2nd Round.
$100(From previous round) + $1400 (CT losing round fund) = $1500
$1500 - $300 (HE GRENADE) = $1200
3rd Round.
$1200(From previous round) + $1400 (CT losing round fund) = $2700
$2700 - $300(HE GRENADE) = $2300
4th Round.
$2300 + $1400 = $3700
(Enuf to buy up Famas+2 clips AMMO/Armor/HE GRENADE/FlashBangx1)
By losing the 3rd round again,CT's will still struggle for money by 5th round if they lose the 4th round.Problem that CT's facing all the time is on the 5th round,in this case the team had to play more alert n unfair situation for 4 rounds.
Well,as far as I know there's many teams at here failed to manage their 5th round money system if losing the previous 4 rounds.Even if there's a player had a good frags in 5th round,the team still cannot manage the money system to buy up in 5th round.
In this case,what are your opinion?
(*Sorry for my lousy english)